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I had fun with what I played :) 

This game is slow in every sense of the word. Movement is unreasonably slow, as in how did they think this was acceptable slow. If you hold down a button for the entire game (that it doesn't tell you) and give yourself carpal tunnel, it becomes moderately slow. Attacking is slow. Dialogue is slow with no text speed options (looking at the page now there's apparently a skip text button but the game doesn't tell you this, and why would you not just use B like every other game?). I got 10 minutes in and couldn't continue.

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Sorry you didn't like the game! I agree that the movement especially is very slow - movement speeds are hard in pixel art games since there's not a ton you can pick from, and I definitely chose wrong for this game.

I might push out a patch that fixes a few of your issues (namely, I'll make the player always run, set the text skip button to the same as the interact one, and show controls on startup). I was already working on a small bug-fix patch, so I can quickly add these things in. It should probably be out in a few days.

I think I've definitely gotten better in the years since I made this; this was one of my first games :)

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Alright, well, that may have taken a little longer than a few days, since I ended up adding a lot of stuff. 1.2 is out, and should fix at least some of your issues.

just downloaded from BLM bundle, Jabberwocky has always been one of my favorite stories, very excited to play!!!

Hope you enjoy!